(Material matRED (color 0.75 0.25 0.25 ) (ka 0.5 ) (kd 0.6 ) (ks 0.1 ) (ksp 150 ) (ksm 1 ) (kt 0 ) (ktn )) (Material matBLUE (color 0.25 0.25 0.75 ) (ka 0.5 ) (kd 0.6 ) (ks 0.1 ) (ksp 20 ) (ksm 1 ) (kt 0 ) (ktn 1 )) (Material matWHITE (color 0.75 0.75 0.75 ) (ka 0.5 ) (kd 0.6 ) (ks 0.1 ) (ksp 40 ) (ksm 1 ) (kt 0 ) (ktn 1 )) (Material matGlass (color 0.75 0.75 0.75 ) (ka 0.0 ) (kd 0.0 ) (ks 0.2 ) (ksp 40 ) (ksm 1 ) (kt 0.8 ) (ktn 1.51714 )) (Light amb (type 0 ) (color 0.2 0.2 0.2 ) ) (Light pt1 (type 2 ) (color 20.8 20.8 20.8 ) (falloff 1 ) (deaddistance 0.1 ) ) (Camera cam (perspective 1 ) (l -1 ) (r 1 ) (b -1 ) (t 1 ) (n 3 )) #no far plane (Sphere spWALL (radius 100000.0 ) (material matWHITE )) (Sphere spLEFT (radius 100000.0 ) (material matBLUE )) (Sphere spRIGHT (radius 100000.0 ) (material matRED )) (Sphere spGlass (radius 4 ) (material matGlass )) (Material matBody (color 0.85 0.7366 0.7833 ) (ka 0.8 ) (kd 0.8 ) (ks 0.02 ) (ksp 50 ) (ksm 0 ) (kt 0 ) (ktn 1 )) (Sphere body (radius 1.5 ) (material matBody )) (Sphere arm (radius 0.4 ) (material matBody )) (Material matFeet (color 0.85 0.2133 0.03) (ka 0.8 ) (kd 0.8 ) (ks 0.02 ) (ksp 50 ) (ksm 0 ) (kt 0 ) (ktn 1 )) (Sphere foot (radius 0.6) (material matFeet )) (Material matEyes (color 0.0233 0.0266 0.0433) (ka 0.8 ) (kd 0.8 ) (ks 0.2 ) (ksp 50 ) (ksm 0 ) (kt 0 ) (ktn 1 )) (Sphere eye (radius 0.25) (material matEyes)) (Material matMouth (color 0.64 0.193 0.153) (ka 0.8 ) (kd 0.8 ) (ks 0.02 ) (ksp 50 ) (ksm 0 ) (kt 0 ) (ktn 1 )) (Sphere mouth (radius 0.3) (material matMouth)) (Material matPillar (color 0.2 0.8 0.2) (ka 0.3 ) (kd 0.3 ) (ks 0.2 ) (ksp 40 ) (ksm 1 ) (kt 0.8 ) (ktn 1.51714 )) #(ka 0.8 ) (kd 0.8 ) (ks 0.6 ) (ksp 50 ) (ksm 0 ) (kt 0 ) (ktn 1 )) (Sphere pillar (radius 3) (material matPillar)) (G kirby (I body_I body (T 0 -5 -25 ) ) (I rightArm_I arm (S 1.75 1 1) (R 100 0 0) (T 1.5 -5 -25 ) ) (I leftArm_I arm (S 1.75 1 1) (R 100 0 0) (T -1.25 -4 -24.75 ) ) (I rightFoot_I foot (S 1.5 1 1) (R 120 0 0) (T 1.25 -6.5 -25)) (I leftFoot_I foot (S 1.5 1 1) (R 50 0 0) (T -1.15 -6.5 -24.55)) (I rightEye_I eye (S 0.8 3 0.8) (T 0.25 -4.75 -23.75)) (I leftEye_I eye (S 0.8 3 0.8) (T -0.25 -4.75 -23.75)) (I mouth_I mouth (S 1.2 1 1) (T 0 -5.25 -23.75)) ) (G awesome (I cam1 cam ) (I dir1 dir (Xform 0 0 -0.5 0 0 0 -0.5 0 0 0 0.5 0 0 0 0 0 ) ) (I amb1 amb ) (I pt1_I pt1 (T 2 2 -10 ) ) (I kirby_I kirby) (I pillar_I pillar (S 1 3 1) (T -5 -10 -35)) (I pillar_I2 pillar (S 1 3 1) (T 5 -10 -35)) (I pillar_I3 pillar (S 1.5 4 1.5) (T 0 -6 -50)) (I spB_I spWALL (T 0 -100009.0 -3 ) ) (I spT_I spWALL (T 0 100009.0 -3 ) ) (I spF_I spWALL (T 0 0 -100100.0 ) ) (I spN_I spWALL (T 0 0 100000.0 ) ) (I spL_I spLEFT (T -100009.0 0 -3 ) ) (I spR_I spRIGHT (T 100009.0 0 -3 ) ) ) (Render awesome )